The Interface Team

The interface team is primarily made up students with a concentration in Graphic Design. The interface team took on two roles in the development of Hopeful Monsters. First they created the in game interface for the psych module. Included in this interface are the tutorial, the badges, the hunger and thirst meters and the GUI icons. The interface team was also responsible for creating this developers website.

anna
Anna Boyadjieva
Multimedia Studies and Graphic Design

From: burbs of San Francisco, CA
Future Plans: Design firm in NYC
Favorite Capstone Moment: When Henry kicked
the wall in 324.
Items for the blender: shrimp and a pirate




kristin
Kristin Mattera
Multimedia Studies and Graphic Design

From: Granby, CT
Future Plans: Be a graphic designer at a really creative firm, especially one that works with non-profits.
Favorite Capstone Moment: Kim's birthday, having
the final cancelled.
Items for the blender: Yogurt, strawberries, apple
juice and mango.

ash
Aislinn Dewey
Multimedia Studies and Graphic Design

From: Concord, Massachusetts
Future Plans: To work for a non-profit creating media awareness campaigns after attending grad school.
Favorite Capstone Moment: Receiving a call from Anna saying our final was cancelled due to a flood
in Ryder Hall.
Items for the blender: Vodka, my brain,
and raspberries.

kim
Kim Olson
Multimedia Studies and Graphic Design

From: Braintree, MA
Future Plans: To work as a designer in the
Boston area.
Favorite Capstone Moment: Getting to know everyone a little better and seeing this project actually start to become something.
Items for the blender: Strawberries, bananas and orange juice..mmmm smoothies!
Kim's Website